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Alawar Entertainment Studio became known for its “casual” projects, which entrenched the glory of unpretentious, designed for inexperienced users of toys. Because when the puzzle was announced Beholder for iPhone and iPad, did not expect much from this new product.
Download Beholder for iPhone and iPad (App Store)
Download Beholder for macOS (Mac App Store)
However, contrary to all forecasts, the developers released a game that does not fit into the main line of their projects. Unlike the main studio products, Beholder It turned out to be not just entertainment for the evening, the memory of which disappears immediately after the end of the game session, but it is now over-relevant simulator of survival in the conditions of a totalitarian regime.
So, we have to manage a certain Karl Stein, a simple hard worker, who suddenly got the post of managing house. When we move into housing, which turns out to be a basement with three “rooms”, we find an alarming picture: the predecessor of the protagonist is taken out of the room, put him in a black car and taken away in an unknown direction. The authorities immediately warned that he would not tolerate violation of his deadlines and disobedience to his orders. This is where our ordeals begin in an authoritarian system.
Naturally, direct and indirect references to well-known anti-utopias, both literary and gaming, were not without. The game takes place in 1984 (a tribute to Orwell), and some features of the gameplay and design refer to the projects Papers, Please and This War of Mine. Wherein Beholder It is a completely independent product.
After check-in, we will have to serve the already settled tenants and look for new ones, but this is only a cover for our main activity: surveillance and identification of violators of the laws and rules of the nameless state. That is, you have to peep, write characteristics, denunciations, and sometimes substitute your residents.
Officials stamp extravagant decrees almost every day: it is forbidden to wear blue ties, then ordinary apples are outlawed. For non-compliance with innovations – prison or execution. At first, the game seems simple to disgrace: hand over all the trespassers and live how you live. But over time, the protagonist has the opportunity to choose: convey and earn credibility points or help guests for a material reward.
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And over time, money will acquire epoch-making significance: not only does our hero have a wife and children who need to be fed, they also sometimes get sick, which requires finances for treatment. Then the son will fall in love and he will need pocket money for walks with the girl, and later the daughter will be seriously ill. With each new trouble, Karl and we, together with him, will increasingly feel the dilemma of moral choice.
You might think that in the end it all comes down to obvious truths: do well and your good deeds will pay off handsomely. But Beholder not slipping into empty moralizing. Should we help the afflicted, how can he become even worse. And so, after such unexpected turns, the moment comes when the solution of the simplest tasks becomes extremely difficult, because in the end the life of the hero himself or, even worse, his relatives can be at stake.
As a result, to save the native people, they will have to sacrifice the inhabitants of their home. In order to protect loved ones from death, Karl will have to personally buy prohibited goods and toss them into the apartments of guests selected by the user. And not the fact that even in this case everything will end well.
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In addition to home improvement, surveillance of its residents, writing denunciations and reports, helping those in need, the main character will also face revolutionary citizens. To hand them over to their bosses – to jeopardize the lives of relatives, to help rebels – to arouse suspicion among officials. How to act is the player’s own business.
A seemingly primitive gameplay upon closer examination will turn out to be the most hardcore. Passing the game the first time will definitely not work. And therefore we will reveal a little secret: the most important in Beholder are money. They will become the key to the life and health of relatives, despite the fact that as a result of the struggle for this illusory well-being, innocent people may suffer. The law of the jungle in action. Therefore, in order to get the required resources, Karl will have to steal, substitute, write fake denunciations and do other bad things.
This whole process is complicated by the lack of clues, tags, notes and other supporting elements. Sometimes a player may even need to write down some information received from the characters in order to further use it for their own benefit. And this does not bother at all, because all our activities have an excellent scenario basis. Design is even more immersed in the depths of a totalitarian hell.
As already noted above, the first time Beholder pass is unlikely to succeed. However, in a few attempts, you can unravel the main secrets of the game and defeat it without significant losses. Not everyone will succeed, but definitely worth a try.
Download Beholder for iPhone and iPad (App Store)
Download Beholder for macOS (Mac App Store)
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